docs: README, dead-code cleanup, smoke fixes
- README with run instructions and key reference - lift the crate-level dead_code allowance; scope it to the anim library surface - render paths tolerate a city that is still generating (district/building ids without entries), found by driving the app through a pty - status messages show in the status bar, not only inside the inspector - buffered JSON export (26 s -> 0.4 s for a large city) Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
@@ -366,13 +366,23 @@ impl City {
|
||||
self.connectors.iter().filter(move |c| c.pos == p)
|
||||
}
|
||||
|
||||
/// Panics if the id is unknown; use `district_opt` on a city that may still be generating.
|
||||
pub fn district(&self, id: DistrictId) -> &District {
|
||||
&self.districts[id.index()]
|
||||
}
|
||||
|
||||
pub fn district_opt(&self, id: DistrictId) -> Option<&District> {
|
||||
self.districts.get(id.index())
|
||||
}
|
||||
|
||||
/// Panics if the id is unknown; use `building_opt` on a city that may still be generating.
|
||||
pub fn building(&self, id: BuildingId) -> &Building {
|
||||
&self.buildings[id.index()]
|
||||
}
|
||||
|
||||
pub fn building_opt(&self, id: BuildingId) -> Option<&Building> {
|
||||
self.buildings.get(id.index())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
||||
Reference in New Issue
Block a user